Updated Reel for the 1st Quarter of 2018
This movie has been really fun to work on!
It will be good fun to watch :)
On this Project i was mostly doing Matte paintings and Set Extensions.
I had i great time working on this movie as a Senior Enviroment Artist, with an amazing team at MPC.
Can't wait to watch it! :)
This is a Work in Progress.
So all i have to show is a pic of the screen rendering it! ;)
This project was to learn World Machine, and i had a blast doing it!
Hope you enjoy!
Worked on this show as a Lead Shading and Texture Artist.
This is some of the work i've done in Open Season Scared Silly.
I worked as Look Dev and Lead Texture Artist, focused on Enviroment.
This is a tool i wrote for personal use, but i thought i should post it here.
I've been using this for scatter from leaves on the ground to full on forests! And so far i am having a blast...
If you encounter any issues, let me know!
I will try to keep this updated as much...
This is a tool i made for Personal use to manage my textures.
It has a few options:
1- Localize - Copy all textures to your sourceimages folder
2- Resize - It resizes the selected texture to the size you picked
3- Original - Will bring you texture back to original size
Here is some of the stuff i did for the FarCry primal cinematics.
I received the game assets, and was requested to UpRes it for a few shots. So i added and textured the fur on this guy
I also had to do the torch and the fire for a couple shots!
This is a tool i made to toggle between textures.
It can be usefull if you want color variations on a object that will be scatted on a scene, or a close up texture you might only need for a specific shot. Or variations on textures to change the look of the asset without...
Here are some images from my student reel done at Vancouver Film School.